Way of the Turtle (released on apple arcade 2019), by Illusion Labs.
I worked mainly on environment art, modeling and texturing assets. We created assets as we needed them while building the levels and environments. All assets had to be included in a small number of atlases to save space and memory, it was a fun challenge to puzzle all the textures together!
I also did some concept art and designs for some of the props.
The workflow at Illusion Labs is very collaborative, so most of the assets have been touched by multiple people in the art team and have been iterated on many times. Thanks to the entire team for great help and feedback!