Touchgrind Scooter - Illusion labs 2021 - iOS / Android
I had the pleasure of being responsible for the UI and UX design of Touchgrind Scooter, the latest game in the very successful Touchgrind franchise. I worked closely with a small team at the beginning of the process, making countless sketches and examples to test out interactions and try to create a great user experience.
After the initial flow was decided on, I started creating wireframes and mockups for all the countless screens and variations possible. I worked closely with the talented UI programmers and gave feedback and paintovers when needed, It was a very collaborative process. I even ended up doing some scripting here and there.
I used Adobe XD for wireframing and sketching, Illustrator and Photoshop for mockups and designing assets, and After Effects to create animation sketches and examples.